Friday, January 15, 2016

Oath of the Gatewatch Hype!

ARE YOU READY TO TAKE THE OATH?

Isn't it nice to have friends to watch forest fires burn with?


That's right, Planesfolk, Pre-release Weekend is upon us!  Tens of thousands of spellslingers will jam into their local game stores to battle with these cards for the first time.

Questions we want answered:


1. Can I get two expeditions in the same sealed pool?

2. Will Wastes be of any use? 

3. Are Processors from your Battle for Zendikar packs now stupidly powerful because of all the new card exiling effects that Kozilek's brood comes with?

(While in a different context, neither Mindmelting nor Thought Harvesting seem to be terrible things...)
4. Do two-headed giants fall harder or faster than single-headed non-giants?

5. Will the Hedron's ever align for a certain Instant Speed Journalist Extraordinaire?







A COHORT TO CAVORT WITH


Cohort abilities, at first glance, seem like clunky, non-intuitive effects that may or may not ever be used, right? 

WRONG! Below are some ways to up the intuitiveness of your allied front.

#1 Tap the N00B

(the easy one)
It is a sweet vanguard, no?

"Tall Grass is where they
live..."


You've got Munda's Vanguard on the board.
You play another ally, say Kor Scythemaster.

Scythemaster is not a creature you necessarily want to block with, and it has summoning sickness, so you target it with the Vanguard, and BOOM! A buffer for the whole team.



#2 End of turn


Your opponent see's your line of defense and is cowered in fear,  He declares no attacks. 
On his endstep, bam, activate all the cohort Abilities you control.



#3 In response to attacks


Send out a blocker, get that priority back and activate Munda's Vanguard again.  Before damage comes around, you've buffed your team, which at least on Pre-Release Weekend, should be a good surprise for your opponenent.



#4 Offsetting effects


Ally decks running black will have access to a great ally to fit into the corhort chain, Vampire Envoy.
At Common, it's a great value pick, and your sealed deck will likely have one or two.


In combination with Malakir Soothsayer or Zulaport Chainmage, you may find yourself with a tidy 3-damage differential gain per turn, or perhaps a free card per turn to bolster your allied ranks.











#6 The Coralhelm Connection


Run Retreat to Coralhelm.  You may want to have a Coralhelm Guide as a tappable cohort target (that would then still be able to activate it's sweet ability) anyway, so while splashing blue, throw in this card that NO ONE PLAYED for the past three months. Every turn you have a land drop, you've got a double tap for your Vanguard or your Soothsayer!











HAVE A TITANIC HEART


DON'T BE AN INTER-DIMENSIONAL INCARNATION OF HUNGER AND NEED.

Support your Local Game Stores!

Play Two-Headed Giant Responsibly!

Hydrate!









 "Eldrazi Love Triangle" copyright Inkwell Looter.
All other images copyright Wizards Of The Coast.

All text copywright InstantSpeedMTG








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